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Current Projects
Escape Studios (2018- Present)
I oversee all degree programmes in the Creative Technology department which ranges from Character Creation to Programming. I’ve contributed to initiatives like the Summer of Unreal, training nearly a thousand artists across Europe, and have led the development of new degree programmes in Technical Art and VFX.
My role involves collaborating across departments to create studio-quality projects and ensure students develop industry-ready skills, bridging the gap between creative and technical disciplines to meet the evolving demands of the creative industries.
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